![]() I love its retopology options, and seems cool for normal maps) is almost a must for serious workflows. In that way, starting from that base you could work later more freely, but still I'd see a need of some tool to check the "validity" of the final resulting maps.Ī tool like Substance, or, 3D Coat (though not sure how much of the shading part does it accomplish. Certain sRGB values for one workflow, IOR values for the other workflow, depends on what you choose. It seems to me that what you mostly need to stick to is to the "measured data". What do you think about the best option? ![]() PRETTY PLEASE help me, this thing is driving me nuts.Next Wednesday will be on the location of a construction I want to map the materials, to develop a version of his simulation with maximum similarity (there will be also other versions more relaxed in term of realism).īased on current PBR workflow a better way will be use the photos just as reference and use product such as Mixer to achieve the result "mixing" other available Megascan materials and decals, or better use the actual photos and products such as Materialize to create the final material, as from the beginning of the thread. I've also tried to see if it was some of the presets in firestorm i could have for texture, but the scale|ratio is 1 as it should be. Tried in MAX and BLENDER both are not working to change the scene, fbx or obj in. Try to rename material, change ID number, having only one material : did not work Tried to link (attach or collapse) and unlink each part and get those imported separatly : did not work So everything seem to be ok for the import (it's the same with or without LODsĮxport in fbx, obj or the entire scene in a new scene (thinking it coud be the scene that is corrupted) : did not work. ![]() This is how it looks in the preview windows of the latest firestorm release: Got 3 material, named: 1 for wall, 2 for windows frame, 3 for glasses. I would like to know if someone have experienced the same thing and if you found a solution: I've got a pretty annoying problem and i do not find any answer anywhere for it. ![]()
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